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Secret Objectives
Action phase
Become a Martyr
Lose control of a planet in a home system.
Betray a Friend
Win a combat against a player whose promissory note you had in your play area at the start of your tactical action.
Brave the Void
Win a combat in an anomaly.
Darken the Skies
Win a combat in another player's home system.
Demonstrate Your Power
Have 3 or more non-fighter ships in the active system at the end of a space combat.
Destroy Their Greatest Ship
Destroy another player's war sun or flagship.
Fight With Precision
Destroy the last of a player's fighters in the active system during the anti-fighter barrage step.
Make an Example of Their World
Destroy the last of a player's ground forces on a planet during the bombardment step.
Prove Endurance
Be the last player to pass during a game round.
Spark a Rebellion
Win a combat against a player who has the most victory points.
Turn Their Fleets to Dust
Destroy the last of a player's non-fighter ships in the active system during the space cannon offense step.
Unveil Flagship
Win a space combat in a system that contains your flagship. You cannot score this objective if your flagship is destroyed in the combat.
Status phase
Adapt New Strategies
Own 2 faction technologies. (Valefar Assimilator technologies do not count toward this objective.)
Become the Gatekeeper
Have 1 or more ships in a system that contains an alpha wormhole and 1 or more ships in a system that contains a beta wormhole.
Control the Region
Have 1 or more ships in 6 systems.
Cut Supply Lines
Have 1 or more ships in the same system as another player's space dock.
Defy Space and Time
Have units in the wormhole nexus.
Destroy Heretical Works
Purge 2 of your relic fragments of any type.
Establish Hegemony
Control planets that have a combined influence value of at least 12.
Establish a Perimeter
Have 4 PDS units on the game board.
Forge an Alliance
Control 4 cultural planets.
Form a Spy Network
Discard 5 Action Cards.
Foster Cohesion
Be neighbors with all other players.
Fuel the War Machine
Have 3 space docks on the game board.
Gather a Mighty Fleet
Have 5 dreadnoughts on the game board.
Hoard Raw Materials
Control planets that have a combined resource value of at least 12.
Learn the Secrets of the Cosmos
Have 1 or more ships in 3 systems that are each adjacent to an anomaly.
Master the Laws of Physics
Own 4 technologies of the same color.
Mechanize The Military
Have 1 mech on each of 4 planets.
Mine Rare Metals
Control 4 hazardous planets.
Monopolize Production
Control 4 industrial planets.
Occupy The Fringe
Have 9 or more ground forces on a planet that does not contain 1 of your space docks.
Occupy the Seat of the Empire
Control Mecatol Rex and have 3 or more ships in its system.
Produce En Masse
Have units with a combined PRODUCTION value of at least 8 in a single system.
Seize An Icon
Control a legendary planet.
Stake your Claim
Control a planet in a system that contains a planet controlled by another player.
Strengthen Bonds
Have another player's promissory note in your play area.
Threaten Enemies
Have 1 or more ships in a system that is adjacent to another player's home system.
Agenda phase
Dictate Policy
There are 3 or more laws in play.
Drive the Debate
You or a planet you control are elected by an agenda.