When you gain this card, research up to 2 technologies that have no prerequisites.
ACTION: Purge this card; if you control planets that have all 4 types of technology specialties, gain 1 victory point. Otherwise, gain the speaker token.
Circlet of the Void
Your units do not roll for gravity rifts, and you ignore the movement effects of other anomalies.
ACTION: Exhaust this card to explore a frontier token in a system that does not contain any other players’ ships.
Dominus Orb
Before you move units during a tactical action, you may purge this card to move and transport units that are in systems that contain 1 of your command tokens.
Dynamis Core
While this card is in your play area, your commodity value is increased by 2.
ACTION: Purge this card to gain trade goods equal to your printed commodity value +2.
JR-XS455-0
ACTION: Exhaust this agent and choose a player; that player may spend 3 resources to place a structure on a planet they control. If they do not, they gain 1 trade good.
Maw of Worlds
At the start of the agenda phase, you may purge this card and exhaust all of your planets to gain any 1 technology.
Nano-Forge
ACTION: Attach this card to a non-legendary, non-home planet you control; its resource and influence values are increased by 2 and it is a legendary planet.
Neuraloop
When a public objective is revealed, you may purge one of your relics to discard that objective and replace it with a random objective from any objective deck; that objective is a public objective, even if it is a secret objective.
Scepter of Emelpar
When you would spend a token from your strategy pool, you may exhaust this card to spend a token from your reinforcements instead.
Shard of the Throne
When you gain this card, gain 1 victory point. When you lose this card, lose 1 victory point.
When a player gains control of a legendary planet you control, or a planet you control in your home system, that player gains this card.
Stellar Converter
ACTION: Choose 1 non-home, non-legendary planet other than Mecatol Rex in a system that is adjacent to 1 or more of your units that have BOMBARDMENT; destroy all units on that planet and purge its attachments and its planet card. Then, place the destroyed planet token on that planet and purge this card.
The Codex
ACTION: Purge this card to take up to 3 action cards of your choice from the action card discard pile.
The Crown of Emphidia
After you perform a tactical action, you may exhaust this card to explore 1 planet you control
At the end of the status phase, if you control the "Tomb of Emphidia" , you may purge this card to gain 1 Victory Point.
The Crown of Thalnos
During each combat round, this card's owner may reroll any number of their dice, applying +1 to the results; any units that reroll dice but do not produce at least 1 hit are destroyed.
The Obsidian
When you gain this card, draw 1 secret objective. You can have 1 additional scored or unscored secret objective.
The Prophet's Tears
When you research a technology, you may exhaust this card to ignore 1 prerequisite or draw 1 action card.