Public Objectives

40 shown
  • Amass wealth1VP

    Spend 3 influence, 3 resources, and 3 trade goods.

  • Build Defenses1VP

    Have 4 or more structures.

  • Corner the Market1VP

    Control 4 planets that each have the same planet trait.

  • Develop Weaponry1VP

    Own 2 unit upgrade technologies.

  • Discover Lost Outposts1VP

    Control 2 planets that have attachments.

  • Diversify Research1VP

    Own 2 technologies in each of 2 colors.

  • Engineer a Marvel1VP

    Have your flagship or a war sun on the game board.

  • Erect a Monument1VP

    Spend 8 resources.

  • Expand Borders1VP

    Control 6 planets in non-home systems.

  • Explore Deep Space1VP

    Have units in 3 systems that do not contain planets.

  • Found Research Outposts1VP

    Control 3 planets that have technology specialties.

  • Improve Infrastructure1VP

    Have structures on 3 planets outside of your home system.

  • Intimidate Council1VP

    Have 1 or more ships in 2 systems that are adjacent to Mecatol Rex's System.

  • Lead from the Front1VP

    Spend a total of 3 tokens from your tactic and/or strategy pools.

  • Make History1VP

    Have units in 2 systems that contain legendary planets, Mecatol Rex, or anomalies.

  • Negotiate Trade Routes1VP

    Spend 5 trade goods.

  • Populate the Outer Rim1VP

    Have units in 3 systems on the edge of the game board other than your home system.

  • Push Boundaries1VP

    Control more planets than each of 2 of your neighbors.

  • Raise a Fleet1VP

    Have 5 or more non-fighter ships in 1 system.

  • Sway the Council1VP

    Spend 8 influence.

  • Achieve Supremacy2VP

    Have your flagship or a war sun in another player's home system or the Mecatol Rex system.

  • Become a Legend2VP

    Have units in 4 systems that contain legendary planets, Mecatol Rex, or anomalies.

  • Centralize Galactic Trade2VP

    Spend 10 trade goods.

  • Command an Armada2VP

    Have 8 or more non-fighter ships in 1 system.

  • Conquer the Weak2VP

    Control 1 planet that is in another player's home system.

  • Construct Massive Cities2VP

    Have 7 or more structures.

  • Control the Borderlands2VP

    Have units in 5 systems on the edge of the game board other than your home system.

  • Form Galactic Brain Trust2VP

    Control 5 planets that have technology specialties.

  • Found a Golden Age2VP

    Spend 16 resources.

  • Galvanize the People2VP

    Spend a total of 6 tokens from your tactic and/or strategy pools.

  • Hold Vast Reserves2VP

    Spend 6 influence, 6 resources, and 6 trade goods.

  • Manipulate Galactic Law2VP

    Spend 16 influence.

  • Master the Sciences2VP

    Own 2 technologies in each of 4 colors.

  • Patrol Vast Territories2VP

    Have units in 5 systems that do not contain planets.

  • Protect the Border2VP

    Have structures on 5 planets outside of your home system.

  • Reclaim Ancient Monuments2VP

    Control 3 planets that have attachments.

  • Revolutionize Warfare2VP

    Own 3 unit upgrade technologies.

  • Rule Distant Lands2VP

    Control 2 planets that are each in or adjacent to a different, other player's home system.

  • Subdue the Galaxy2VP

    Control 11 planets in non-home systems.

  • Unify the Colonies2VP

    Control 6 planets that each have the same planet trait.